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Sunday, May 4, 2014

Week8/Individual Process - Buildings

After this weeks studio, our client John James cames join us together then we have got some new requirements and also some feedback.

For my part, which is the environment, is required to have some typically buildings around the church, and natural elements such as trees should included as well. And the terrain don't have to be the exact same as the real one, but the landform have to accord with the actual of the church to make sure it fits in our terrain.

I have also been required by tutor that, do not make the environment too fancy because the main role is the church. Based on these informations, I have done some processes.


-Surrounding Buildings:
I have got some Sketchup model from group mate Anthony, in order to test with the environment and to have path within the environment.

Firstly I separated each building as single .skp file then exported them as .dae file, which is fitable to Unity.



After exported from Sketchup, I imported them as custom assets package into Unity.


Then I have done directional sunlight setting try to create some soft shadow with the building.


And in order to get better view during the edit, I play around with the camera setting for a while to get familiar with it.